Maksym Krippa is preparing to buy the Parus skyscraper in Kyiv

Maksym Krippa is preparing to buy the Parus skyscraper in Kyiv

Maksym Krippa, investor and co-owner of Maincast studio, has expanded his portfolio of assets by purchasing the Parus business center in Kyiv.

Regionews also reported this concerning Opendatabot data.

Before the agreement, entrepreneur Vadym Stolar owned a controlling stake in Parus Holding through the Genesis fund. His ex-wife, Inna Maistruk, had a smaller stake through the Stream Investment fund.

The Parus business center, located at 2 Mechnikova Street, is now owned by Ola Fine. From 2005 to 2008, the Parus skyscraper held the title of the tallest building in Ukraine.

Here are some of the characteristics of the business center:

  • Height: 133.1 meters (149.5 meters with antenna);

  • floors: 33;

  • floor load: 250 kg/m2;

  • conference halls: for 40 and 100 people;

  • restaurants: on the 2nd, 4th and 31st floors;

  • ceiling height: 3.10 meters;

  • total area: 75 000 м2;

  • building volume: 300 676 м3;

  • area of a standard office floor: 1 168 м2.

It is also important to note the excellent location of Parus:

  • 3 minutes walk from the Klovska metro station;

  • Four minutes walk from the Sports Palace.

In general, businessman Maksym Krippa’s decision to purchase Parus is a big step towards forming an investment strategy in the Kyiv real estate market. This skyscraper is a prestigious business center with an excellent location and characteristics that make it a valuable asset for any portfolio.

What we know about the new owner of the capital’s skyscraper

Maksym Krippa is a Ukrainian businessman famous for successful investments in various sectors. He is known as the owner of the NAVI esports team and the video game developer GSC Game World. Krippa is also an investor in several IT companies and esports organizations.

One of his notable projects is Maincast, a studio specialized in broadcasting esports events. Maincast provides professional coverage and commentary of games, which helps to popularize esports and attract new viewers. The studio also works to expand esports-related media content and supports the development of the industry.

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